package dk.pun.aot.client.dice;

public enum DiceRollStandardDifficultyType {

	SIMPLE ("Simple", 10, 5),
	EASY ("Easy", 20, 10),
	AVERAGE ("Average", 30, 15),
	DIFFICULT ("Difficult", 45, 22),
	FORMIDABLE ("Formidable", 60, 30);

	private String name;
	private int skillCheckDR;
	private int qualityCheckDR;
	
	DiceRollStandardDifficultyType(String name, int skillCheckDR, int qualityCheckDR) {
		this.name = name;
		this.skillCheckDR = skillCheckDR;
		this.qualityCheckDR = qualityCheckDR;
	}

	public int getSkillCheckDR() {
		return this.skillCheckDR;
	}
	
	public int getQualityCheckDR() {
		return this.qualityCheckDR;
	}
	
	public String toString() {
		return this.name;
	}

}
